Physics basics: Give a push with impulse

Edited

Impulse is best understood as force given over a certain period of time. In Tynker, you can think of it as a one-time “push.” To give an actor impulse, use the apply impulse blocks. This gives a single spurt of acceleration.

You can apply impulse in three different ways: in the direction the object is currently facing; using x and y components; or using magnitude and direction.

Want to see impulse in action? Here are a couple examples of how you might give objects an impulse.

When this actor touches the portal actor, it gets an impulse to the left.

Pressing the “up arrow” causes this actor to jump upwards.